← multimate.net

INDIVIDUAL MCP TOOL

deploy_status

Deploy + release state for one of your games (requires an MCP token): deployed version vs the current engine, hosted/active/published flags, any pending "Launch on Multimate" request, the last ~10 deploy-family audit events (deploy/publish/unpublish/failures), and the latest nightly playtest verdict.

multimate.netnone authenticationAvailability not checked

LIVE ENDPOINT

https://multimate.net/mcp

No auth detected

Connect to this endpoint to inspect the live schema for deploy_status and invoke it with your own arguments.

Indexed input schema

{}

Risk classification

Potential side effects detected · medium confidence · heuristic, not a guarantee.

  • A tool name or description contains a write-action term.
  • A tool name, description or schema mentions credentials.

Parent server

multimate.net

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.multimate]
url = "https://multimate.net/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "multimate": {
      "type": "http",
      "url": "https://multimate.net/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: multimate
Remote MCP URL: https://multimate.net/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "multimate": {
      "url": "https://multimate.net/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "multimate": {
      "type": "http",
      "url": "https://multimate.net/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "multimate",
  "transport": "streamable-http",
  "url": "https://multimate.net/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

Related tools

  • search_docs — Search the Multimate platform documentation (feel contract, config.js options, netcode, lobby, deploys, server authority).
  • get_doc — Fetch a full Multimate documentation page as markdown.
  • get_engine_version — Current Multimate engine version and SDK channel, plus the latest release notes entry.
  • get_changelog — Recent Multimate engine release notes, newest first.
  • my_games — List the games on your Multimate account (requires an MCP token): deployed version, engine version at deploy, authority mode, play URL, repo URL — plus the current engine version to spot games needing a redeploy.
  • game_status — Status of one of your games (requires an MCP token): version stamps, authority, live preview branches, and recent deploy/bug-report activity including version-gate rejections.
  • bug_reports — List recent player bug reports for one of your games (requires an MCP token).
  • bug_report — Fetch one full bug-report trace (requires an MCP token): meta, 1Hz net stats, event ring, and sampled world snapshots for the ~30s before the report.